There are three primary ways to build an Enutrof: Water, Earth, and Fire. Playing an Enutrof successfully will require a strong sense of timing and rhythm, knowledge of how to magnify other classes' strengths and exploit their weaknesses, careful attention to distance, understanding of how to balance cool-down of multiple spells, and an honest appraisal of your own capabilities and how to work with a team. In late- to end-game levels, Enutrofs will be dependent on harder-hitting allies to complete fights in a timely manner. Relatively, Enutrofs don't hit as hard as several other classes, and this paired with both per-turn and per-target as well as several minimum-range spell-casting restrictions limits the ability to carry a fight - especially on tight maps with nowhere to go. Approaching late- to end-game content, the Enutrof will be required to adapt and overcome.Įnutrofs are versatile, strong at solo play in early- to mid-game content, have a variety of strategic options for defeating many kinds of enemies, and are very capable of providing heals, shields, map manipulation, and needed buffs to allies - not to mention the benefit of an extra loot-roll from Living Chest after level 100! Depending on how they're built, Enutrofs are quite capable of dominating early- to mid-game content, and considering how much content there is below level 120, the game life of an Enutrof is varied and provides great entertainment. You'll find it's wonderful if you choose Enutrof as your class. That's why the Enutrof is ranked two of three stars in terms of difficulty. It's a terrific and challenge class for new players because of its versatility. Usually set and trophy restrictions are met, but it's recommended to check them.Enutrofs are covetous treasure hunters who want to acquire vast riches and every comfort known in DOFUS Touch. When generating a new set, check whether or not the constraints can be met. Warning: Dofus Creator does not identify weapon restrictions.It can be difficult to find options for low/medium level character builds with many APs, MPs and even high amount of characteristics in one element. In case of failures, try to lower the requirements of each item you chose in the panel. If it is not possible to put together a good build with the options you chose, it may fail. The builder is not flexible, it will follow your configuration instructions. That way the builder will find great builds with at least 70 or 80 parry. In other words, if you want a build with a lot of MP Parry and no viable option is being found with a value of 100 in the filter, try lowering the filter for that stat to 70 or 80. This means that, if you choose, for example, 6,000 vitality points, the builder will try to find only options with at least this value, discarding great builds that could be done with 5,600 or 5,900. Help us report bugs and send your suggestions for improvements on our Discord.įashionista is based on the minimum status of each option. New features and mechanics will arrive soon. This is still a beta version so that users can test and send their feedback on how this new tool works.
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